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 Quincy Faction Interest Thread

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Dagon

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PostSubject: Quincy Faction Interest Thread   Fri Dec 13, 2013 10:35 pm

I had been mulling around a Quincy faction in my head for awhile now. After talking to Kane and Ruk I now have the courage to post what my idea for such a faction would be. This topic exists as to see how many people would be interested in helping me create such a thing. THIS IS NOT A SIGN UP, I'M MERELY TRYING TO GAUGE WHAT PEOPLE WOULD THINK OF THIS IDEA.

The Idea: Quincies would be the de facto rulers of the human realm and would house the same level of power as the other 3 major factions in this RP, much in the same way one could consider the Espada rulers of Hueco Mundo or the Gotei13 as rulers of Soul Society. Although the difference is, that the Quincy faction would be more of a shadow ruler who had gained power not by force but by being the heads of a conglomeration of corporate enterprises that can be anything from big banking firms to pharmaceutical manufacturers.

In essence they rule because they have tremendous influence in multiple sectors and can manipulate things to their own advantage.The idea behind this would be that the Quincy faction, being human based, would gain power as not to alert the world too much to their presence so they could continue their supernatural affairs.

On the Surface: The idea for their faction hideout would be that instead of a small cityscape for individual members or some elaborate ice palace, the main base would be a corporate office building the size of a skyscraper. The SRs themselves would be CEOs of their own smaller companies that make up the larger conglomeration. This would be the equivalent of the various heads of departments for Gotei 13 and Espada.

Underneath: At the end of the day though the Quincy would still be run internally much like they are in the manga. They have a king, they are ranked by letter and there is also special exceptions where there can be non-Quincies within the army listed as "Special War Assets."

So TL;DR Version

- Quincy Faction Established On Par With the 4 Other Major Factions

- Shadowy Rulers of The Human World Through A Network of Powerful Corporations That Are Owned By Quincy Rulers (Think Illuminati)

- Main Base of Operations Would Be a Large Skyscraper

- Each Stern Ritter Would Be Head of Their Own Company (The Equivalent of Head of XY in Other Factions)

- Non-Quincy Can Join As Special Assets (Can't Be a Stern Ritter and limited positions would be available)

- Internally Ruled Much Like In The Manga (They Have a King, Each Member is given a letter, powers available are similar to the manga and show)

So, who would have an interest in joining such a faction if it were to be created?
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Shinya

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PostSubject: Re: Quincy Faction Interest Thread   Sat Dec 14, 2013 4:25 pm

It does sound interesting, I'd be interested in such if it came to pass.
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PostSubject: Re: Quincy Faction Interest Thread   Sat Dec 14, 2013 7:41 pm

I would be interesting in something like this, but I've never roleplayed any sort of corporate shadow agent stuff so it'll take a while for me to learn. Jurobei is kinda like this, but it'll take some learning on my part to post in the mood that the theme demands.
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PostSubject: Re: Quincy Faction Interest Thread   Sat Dec 14, 2013 8:21 pm

Some HUGE issues with this.

No ruling Human world, at all. Its neutral ground for all the factions pretty much and the only area where they can mingle freely.

Quincies may be captain level in the manga, but so are Fullbringers. Here Lieutenant is the limit for Human world characters, though the leader of the Quinicies may be Captain. I'm not sure if Sunny wants to keep the old tier list, but if so Bounts are the only ones allowed to be Captain off the bat, though they will be limited if too many are made.


Just a Note
-There's a problem in that we are letting people double up on characters, even of the same rank in the same faction (for the most part) and we STILL can't fill all slots. A whole new faction to add to the mix might be hard to fill at all and keep active.
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PostSubject: Re: Quincy Faction Interest Thread   Sat Dec 14, 2013 8:52 pm

ohhh sad face. I guess I'd adjust it so that they would rule a shadow world instead while having their fingers in human affairs in order to make sure their power would be a threat to others unless you'd be so opposed to having another "major" faction. I think a quincy faction to work the best, it would have to be a large one.

Still you have a point about your note and that would be easily be the biggest problem would be the member size. Even if i got several people interested this would be problematic.
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PostSubject: Re: Quincy Faction Interest Thread   Wed Jan 01, 2014 5:59 pm

Okay so now that the list is up and I have a bit to think on this, a Quincy faction would be interesting IF you could fill it partially or get active members.

They'd be much better suited to a sort of smaller faction, more cohesively made than the Fullbringers or Bounts.

Maybe they have dominion over an area in human world? Running the shadow there, in a country, attempting to branch out more into other countries. I would be willing to make a board for the country, and work with making it a decent faction. I like the Human world beings a lot? But it'd be kind of small for now... Even the Hollows don't have too much <_<

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PostSubject: Re: Quincy Faction Interest Thread   Wed Jan 01, 2014 8:54 pm

Kinda like you said, Quincies ruling the world directly wouldn't make much sense. The idea that they get their own country wasn't in my original plan. Rather they would be more like a shadowy conglomeration of various corporations that utilize soft power (money for instance) as a way to bend others to serve their aims.

Ideally they would have direct control over a single city but have their hands in various affairs through out the world so that something like 1 - 10% of all the world's wealth eventually flows through them which would make them sufficiently powerful and influential while at the same time give them a lack of hard power and status. Since they would be shadowy though, very little would know how far their network extends so it allows people to spread out.

I guess imagine if Dow Jones was bigger and more shadowy. What would you say to that idea?

Also I think it compliments the other major factions enough by being sufficiently different from them
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PostSubject: Re: Quincy Faction Interest Thread   Sat Jan 11, 2014 6:07 pm

City works even better, its even smaller with tendrils in other places. I can see that working, the quincies ARE more organized than others unless there's shadow groups and stuff that people could make.

I can agree to that plan.

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PostSubject: Re: Quincy Faction Interest Thread   Wed Jan 15, 2014 11:01 pm

Also I was thinking of retaining a citadel in the shadows akin to Bach's Castle. That shadow realm would kinda act as the main hub of transportation between worlds for the Quincy and as a last bastion where the activities that NEED to be kept hidden are kept hidden. Like advanced technologies that can't be researched in the human world for fear of being released to general public. That sort of nonsense. Although unlike Bach's it can't just be used to mass transit Quincy forces into the hearts of enemy bases.

Basic components would be

Shinigami - Hollow - Quincy

Kido - Cero - Ginto (Group Based Spells)

Shunpo - Sonido - Hirenkyaku (Speed Techniques)

High Spirit Power(?) - Hierro - Blut (Defensive techniques)

Bankai - Resurrección - Vollständig (Power Up)

Senkaimon - Garganta - The Shadow Movement Thing ([Bleach wikia just calls it Shadows] Inter-dimensional Travel).

I was also thinking about those funky medallions they use the steal bankai and what to do about them. I think the best way is to say they were an old weapon used in a bygone war but had since become defunct since the weakness had been discovered.
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PostSubject: Re: Quincy Faction Interest Thread   Thu Jan 23, 2014 10:34 pm

I've been trying to read up on the new Quincy stuff lately. <_< So gimme a while to figure it out.

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PostSubject: Re: Quincy Faction Interest Thread   Thu Jan 23, 2014 11:58 pm

If you need help finding anything let me know
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 12:51 am

You do realize there's already a third major faction you don't have listed in your breakdown post there, right?
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 1:02 am

Dagon wrote:
Also I was thinking of retaining a citadel in the shadows akin to Bach's Castle. That shadow realm would kinda act as the main hub of transportation between worlds for the Quincy and as a last bastion where the activities that NEED to be kept hidden are kept hidden. Like advanced technologies that can't be researched in the human world for fear of being released to general public. That sort of nonsense. Although unlike Bach's it can't just be used to mass transit Quincy forces into the hearts of enemy bases.

Basic components would be

Shinigami - Hollow - Quincy

Kido - Cero - Ginto (Group Based Spells)

Shunpo - Sonido - Hirenkyaku (Speed Techniques)

High Spirit Power(?) - Hierro - Blut (Defensive techniques)

Bankai - Resurrección - Vollständig (Power Up)

Senkaimon - Garganta - The Shadow Movement Thing ([Bleach wikia just calls it Shadows] Inter-dimensional Travel).

I was also thinking about those funky medallions they use the steal bankai and what to do about them. I think the best way is to say they were an old weapon used in a bygone war but had since become defunct since the weakness had been discovered.

The quincy would be a small faction, secretive already. Shadow citadel seems a bit much for that. Secret underground/hidden building places? Sure.

The power up thing would only be useful for the head of the faction, as that's the only captain level quincy.

Veto the shadow movement thing.

Our site doesn't stick to canon very much other than basic stuff, so there wouldn't even need to be mention of the weird medallions. They never existed in our world at all or would period, so we can ignore them entirely. Plus it wouldn't have that king stuff.

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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 1:08 am

Plus, Sunny and I canonized a device that replicates Keikkagi or whatever the Kido is that Urahara used to open a Garganta. It's not as effective as Arrancar Garganta and they'd be secretive as shit but if they're a shadow organization, they could probably have access.
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 10:02 am

Kepler wrote:
You do realize there's already a third major faction you don't have listed in your breakdown post there, right?

Of course. I was only using the others as a way of comparison because that is what I'm most familiar with. Sorry, no offense was intended
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 10:08 am

Solar Sarai wrote:
Dagon wrote:
Also I was thinking of retaining a citadel in the shadows akin to Bach's Castle. That shadow realm would kinda act as the main hub of transportation between worlds for the Quincy and as a last bastion where the activities that NEED to be kept hidden are kept hidden. Like advanced technologies that can't be researched in the human world for fear of being released to general public. That sort of nonsense. Although unlike Bach's it can't just be used to mass transit Quincy forces into the hearts of enemy bases.

Basic components would be

Shinigami - Hollow - Quincy

Kido - Cero - Ginto (Group Based Spells)

Shunpo - Sonido - Hirenkyaku (Speed Techniques)

High Spirit Power(?) - Hierro - Blut (Defensive techniques)

Bankai - Resurrección - Vollständig (Power Up)

Senkaimon - Garganta - The Shadow Movement Thing ([Bleach wikia just calls it Shadows] Inter-dimensional Travel).

I was also thinking about those funky medallions they use the steal bankai and what to do about them. I think the best way is to say they were an old weapon used in a bygone war but had since become defunct since the weakness had been discovered.

The quincy would be a small faction, secretive already. Shadow citadel seems a bit much for that. Secret underground/hidden building places? Sure.

The power up thing would only be useful for the head of the faction, as that's the only captain level quincy.

Veto the shadow movement thing.

Our site doesn't stick to canon very much other than basic stuff, so there wouldn't even need to be mention of the weird medallions. They never existed in our world at all or would period, so we can ignore them entirely. Plus it wouldn't have that king stuff.

That's fine

Depending on the power of the #2 and #3 spot could they have Vol if you allow them to be Lt. w/ bankai level?

Why?

That's fine. On a personal level I like sticking to canon as much as possible since it is the canon that has me interested in it to begin with and only retooling for balancing purposes. But like I said, that is perfectly fine. I'm just trying to show a method to my madness if you will.
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 3:31 pm

Sorry for the triple post. Phone posting... You know.

Anyway here was what I had in mind for structure and tier

Captain
Vice Captain w/ Bankai
Vice Captain w/ Bankai
Vice Captain
Vice Captain
Vice Captain

Alternatively

Captain
Vice Captain w/ Bankai
VC
VC
VC
VC
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 8:59 pm

Kepler wrote:
Plus, Sunny and I canonized a device that replicates Keikkagi or whatever the Kido is that Urahara used to open a Garganta.  It's not as effective as Arrancar Garganta and they'd be secretive as shit but if they're a shadow organization, they could probably have access.

This is why no shadow thingy.

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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 9:04 pm

Solar Sarai wrote:
Kepler wrote:
Plus, Sunny and I canonized a device that replicates Keikkagi or whatever the Kido is that Urahara used to open a Garganta.  It's not as effective as Arrancar Garganta and they'd be secretive as shit but if they're a shadow organization, they could probably have access.

This is why no shadow thingy.

I'm confused. Why does that matter?

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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 9:05 pm

Actually. Nevermind. Like I said. It doesn't actually matter. So that's fine then
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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 9:28 pm

Dagon wrote:
Sorry for the triple post. Phone posting... You know.

Anyway here was what I had in mind for structure and tier

Captain
Vice Captain w/ Bankai
Vice Captain w/ Bankai
Vice Captain
Vice Captain
Vice Captain


This one is perfectly fine XD

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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 9:29 pm

They were working on it to give the humans access to the other worlds before this faction was being thought of, so to keep it level and even <_< the Quincies would have access too?

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PostSubject: Re: Quincy Faction Interest Thread   Fri Jan 24, 2014 9:41 pm

Ok XD
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PostSubject: Re: Quincy Faction Interest Thread   Sat Jan 25, 2014 12:49 am

I am interested, I suppose. *flops*
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PostSubject: Re: Quincy Faction Interest Thread   Tue Jan 28, 2014 9:28 am

Also I'll probably be making a Quincy too XD once you have things?

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